Scrum is simple. Indeed, it is a very lightweight framework everyone can understand. But Scrum is purposefully incomplete, It just defines the rules of the game but knowing them is not enough to win a championship. That’s one reason why Scrum is hard to master so you need to know so many things outside Scrum to make it work successfully. The key success factor is how well a team runs their Scrum Events, which represent an opportunity to inspect and adapt either the product or the process.
Note That:
In Scrum there is no formal event that covers the refinement of the product backlog. Instead, the Scrum Guide states that the “Scrum Team decides how and when refinement is done” and that “refinement usually consumes no more than 10% of the capacity of the Development Team.”
Conclusion – “But, why scrum?”
The scrum framework itself is simple. The rules, artifacts, events, and roles are easy to understand. Its semi-prescriptive approach actually helps remove the ambiguities in the development process, while giving sufficient space for companies to introduce their individual flavour to it.
The organisation of complex tasks into manageable user stories makes it ideal for difficult projects. Also, the clear demarcation of roles and planned events ensure that there is transparency and collective ownership throughout the development cycle. Quick releases keep the team motivated and the users happy as they can see progress in a short amount of time.
However, scrum could take time to fully understand, especially if the development team is acclimatised to a typical waterfall model. The concepts of smaller iterations, daily scrum meetings, sprint reviews, and identifying a scrum master could be a challenging cultural shift for a new team.
But, the long-term benefits far outweigh the initial learning curve. Scrum’s success in developing complex hardware and software products across diverse industries and verticals makes it a compelling framework to adopt for your organisation.